Adds missing data
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620 changed files with 47293 additions and 151 deletions
84
addons/cyclops_level_builder/commands/cmd_snap_to_grid.gd
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84
addons/cyclops_level_builder/commands/cmd_snap_to_grid.gd
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# MIT License
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#
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# Copyright (c) 2023 Mark McKay
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# https://github.com/blackears/cyclopsLevelBuilder
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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@tool
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class_name CommandSnapToGrid
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extends CyclopsCommand
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class TrackedInfo extends RefCounted:
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var data:MeshVectorData
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#Private
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var blocks_to_move:Array[NodePath]
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var tracked_block_data:Array[TrackedInfo]
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func _init():
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command_name = "Snap to grid"
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#Add blocks to be moved here
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func add_block(block_path:NodePath):
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blocks_to_move.append(block_path)
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var block:CyclopsBlock = builder.get_node(block_path)
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#tracked_blocks.append(block)
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var info:TrackedInfo = TrackedInfo.new()
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info.data = block.mesh_vector_data.duplicate()
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# info.materials = block.materials
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tracked_block_data.append(info)
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func do_it():
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for i in blocks_to_move.size():
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var block:CyclopsBlock = builder.get_node(blocks_to_move[i])
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var vol:ConvexVolume = ConvexVolume.new()
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vol.init_from_mesh_vector_data(tracked_block_data[i].data)
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var points_new:PackedVector3Array
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for v_idx in vol.vertices.size():
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var v:ConvexVolume.VertexInfo = vol.vertices[v_idx]
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var p_snap:Vector3 = builder.get_snapping_manager().snap_point(
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block.global_transform * v.point, SnappingQuery.new(null, []))
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points_new.append(p_snap)
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var new_vol:ConvexVolume = ConvexVolume.new()
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new_vol.init_from_points(points_new)
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new_vol.transform(block.global_transform.affine_inverse())
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new_vol.copy_face_attributes(vol)
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block.mesh_vector_data = new_vol.to_mesh_vector_data()
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func undo_it():
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for i in blocks_to_move.size():
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var block:CyclopsBlock = builder.get_node(blocks_to_move[i])
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block.mesh_vector_data = tracked_block_data[i].data
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