Adds missing data
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620 changed files with 47293 additions and 151 deletions
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# MIT License
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#
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# Copyright (c) 2023 Mark McKay
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# https://github.com/blackears/cyclopsLevelBuilder
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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@tool
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extends Control
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class_name SnappingPropertiesDock
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var builder:CyclopsLevelBuilder:
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get:
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return builder
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set(value):
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if builder == value:
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return
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if builder:
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builder.snapping_tool_changed.disconnect(on_snapping_tool_changed)
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builder = value
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if builder:
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builder.snapping_tool_changed.connect(on_snapping_tool_changed)
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func on_snapping_tool_changed():
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update_ui()
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func update_ui():
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if builder:
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var snap_tool:CyclopsSnappingSystem = builder.snapping_system
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var ed = snap_tool._get_properties_editor()
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#print("Clearing editor")
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for child in %ScrollContainer.get_children():
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%ScrollContainer.remove_child(child)
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child.queue_free()
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#print("Setting editor")
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if ed:
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%ScrollContainer.add_child(ed)
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pass
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# Called when the node enters the scene tree for the first time.
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func _ready():
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update_ui()
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func set_editor(control:Control):
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for child in $ScrollContainer.get_children():
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$ScrollContainer.remove_child(child)
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if control:
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$ScrollContainer.add_child(control)
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func save_state(state:Dictionary):
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var substate:Dictionary = {}
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state["snapping_properties"] = substate
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#substate["materials"] = material_list.duplicate()
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func load_state(state:Dictionary):
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if state == null || !state.has("snapping_properties"):
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return
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var substate:Dictionary = state["snapping_properties"]
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@ -0,0 +1,21 @@
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[gd_scene load_steps=2 format=3 uid="uid://cu2hyc0pa1nh3"]
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[ext_resource type="Script" path="res://addons/cyclops_level_builder/docks/snapping_properties/snapping_properties_dock.gd" id="1_rymgk"]
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[node name="Snapping" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_rymgk")
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[node name="ScrollContainer" type="ScrollContainer" parent="."]
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unique_name_in_owner = true
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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