Adds missing data
This commit is contained in:
parent
e6391d9fdd
commit
53cdcc3433
620 changed files with 47293 additions and 151 deletions
44
addons/cyclops_level_builder/nodes/intersect_results.gd
Normal file
44
addons/cyclops_level_builder/nodes/intersect_results.gd
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
# MIT License
|
||||
#
|
||||
# Copyright (c) 2023 Mark McKay
|
||||
# https://github.com/blackears/cyclopsLevelBuilder
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
@tool
|
||||
extends RefCounted
|
||||
class_name IntersectResults
|
||||
|
||||
var object:CyclopsBlock
|
||||
#var face_id:int
|
||||
var face_index:int
|
||||
var position:Vector3 #local space of block
|
||||
var normal:Vector3
|
||||
var distance_squared:float
|
||||
|
||||
func get_world_position()->Vector3:
|
||||
return object.global_transform * position
|
||||
|
||||
func get_world_normal()->Vector3:
|
||||
var basis:Basis = object.global_transform.basis
|
||||
var basis_normals:Basis = basis.inverse().transposed()
|
||||
return basis_normals * normal
|
||||
|
||||
func _to_string():
|
||||
return "object:%s face_idx:%s pos:%s norm:%s dist_sq:%s" % [object, face_index, position, normal, distance_squared]
|
||||
Loading…
Add table
Add a link
Reference in a new issue