Adds missing data
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620 changed files with 47293 additions and 151 deletions
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# MIT License
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#
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# Copyright (c) 2023 Mark McKay
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# https://github.com/blackears/cyclopsLevelBuilder
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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@tool
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extends Resource
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class_name CyclopsSnappingSystem
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var move_constraint:MoveConstraint.Type = MoveConstraint.Type.NONE
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var plugin:CyclopsLevelBuilder
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func _activate(plugin:CyclopsLevelBuilder):
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self.plugin = plugin
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func _deactivate():
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pass
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func _snap_point(point:Vector3, query:SnappingQuery)->Vector3:
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return point
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func _snap_angle(angle:float, query:SnappingQuery)->float:
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return angle
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func _get_properties_editor()->Control:
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return null
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func constrain_point(point:Vector3, target_point:Vector3, move_constraint:MoveConstraint.Type = MoveConstraint.Type.NONE)->Vector3:
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match move_constraint:
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MoveConstraint.Type.NONE:
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return target_point
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MoveConstraint.Type.AXIS_X:
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return Vector3(target_point.x, point.y, point.z)
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MoveConstraint.Type.AXIS_Y:
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return Vector3(point.x, target_point.y, point.z)
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MoveConstraint.Type.AXIS_Z:
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return Vector3(point.x, point.y, target_point.z)
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MoveConstraint.Type.PLANE_XY:
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return Vector3(target_point.x, target_point.y, point.z)
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MoveConstraint.Type.PLANE_XZ:
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return Vector3(target_point.x, point.y, target_point.z)
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MoveConstraint.Type.PLANE_YZ:
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return Vector3(point.x, target_point.y, target_point.z)
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_:
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return point
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