Adds enemies
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parent
cf8ba8bacb
commit
76e5b1927f
324 changed files with 28447 additions and 106 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="AnimationNodeBlendSpace2D" load_steps=7 format=3 uid="uid://dh5bnb5xvmv0f"]
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[gd_resource type="AnimationNodeBlendSpace2D" load_steps=6 format=3 uid="uid://dh5bnb5xvmv0f"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_glk57"]
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animation = &"LVA4_Armature_Idle"
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@ -16,9 +16,6 @@ animation = &"LVA4_Armature_Courched_Move_Right"
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animation = &"LVA4_Armature_Move_Forward"
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play_mode = 1
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hmil4"]
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animation = &"LVA4_Armature_Sprint_Forward"
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[resource]
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blend_point_0/node = SubResource("AnimationNodeAnimation_glk57")
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blend_point_0/pos = Vector2(0, 0)
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@ -30,6 +27,4 @@ blend_point_3/node = SubResource("AnimationNodeAnimation_hwjyc")
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blend_point_3/pos = Vector2(-1, 0)
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blend_point_4/node = SubResource("AnimationNodeAnimation_owips")
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blend_point_4/pos = Vector2(0, -1)
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blend_point_5/node = SubResource("AnimationNodeAnimation_hmil4")
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blend_point_5/pos = Vector2(0, 2)
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max_space = Vector2(1, 2)
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max_space = Vector2(1, 3)
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