Adds enemies
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324 changed files with 28447 additions and 106 deletions
53
demo/agents/player/player.tscn
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53
demo/agents/player/player.tscn
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[gd_scene load_steps=8 format=3 uid="uid://d07ag5dcje13i"]
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[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_mswd4"]
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[ext_resource type="Script" path="res://demo/agents/player/player.gd" id="2_24nyi"]
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[ext_resource type="Script" path="res://demo/agents/player/states/idle_state.gd" id="3_ekb12"]
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[ext_resource type="Script" path="res://demo/agents/player/states/move_state.gd" id="4_paikn"]
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[ext_resource type="Script" path="res://demo/agents/player/states/attack_state.gd" id="5_mpgu6"]
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[ext_resource type="Script" path="res://demo/agents/player/states/dodge_state.gd" id="6_7o4a6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8pofm"]
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size = Vector2(150, 50)
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[node name="Player" groups=["player"] instance=ExtResource("1_mswd4")]
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collision_layer = 0
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collision_mask = 1
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script = ExtResource("2_24nyi")
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dodge_cooldown = 0.4
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[node name="Hitbox" parent="Root" index="1"]
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collision_mask = 8
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[node name="HitboxCollisionShape2D" parent="Root/Hitbox" index="0"]
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shape = SubResource("RectangleShape2D_8pofm")
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[node name="Hurtbox" parent="Root" index="2"]
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collision_layer = 4
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[node name="Health" parent="." index="3"]
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max_health = 30.0
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[node name="LimboHSM" type="LimboHSM" parent="." index="4"]
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[node name="IdleState" type="LimboState" parent="LimboHSM" index="0" node_paths=PackedStringArray("animation_player")]
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script = ExtResource("3_ekb12")
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animation_player = NodePath("../../AnimationPlayer")
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idle_animation = &"idle"
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[node name="MoveState" type="LimboState" parent="LimboHSM" index="1" node_paths=PackedStringArray("animation_player")]
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script = ExtResource("4_paikn")
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animation_player = NodePath("../../AnimationPlayer")
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animation = &"walk"
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[node name="AttackState" type="LimboState" parent="LimboHSM" index="2" node_paths=PackedStringArray("animation_player", "hitbox")]
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script = ExtResource("5_mpgu6")
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animation_player = NodePath("../../AnimationPlayer")
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animations = Array[StringName]([&"attack_1", &"attack_2", &"attack_3"])
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hitbox = NodePath("../../Root/Hitbox")
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[node name="DodgeState" type="LimboState" parent="LimboHSM" index="3" node_paths=PackedStringArray("animation_player", "hurtbox_collision")]
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script = ExtResource("6_7o4a6")
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animation_player = NodePath("../../AnimationPlayer")
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animation = &"dodge"
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hurtbox_collision = NodePath("../../Root/Hurtbox/HurtboxCollisionShape2D")
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