Adds enemies

This commit is contained in:
Michel 2025-02-01 22:51:01 +01:00
parent cf8ba8bacb
commit 76e5b1927f
324 changed files with 28447 additions and 106 deletions

15
demo/props/dummy.gd Normal file
View file

@ -0,0 +1,15 @@
extends CharacterBody2D
@onready var animation_player: AnimationPlayer = $AnimationPlayer
@onready var hurtbox: Hurtbox = $Hurtbox
@onready var root: Node2D = $Root
func _on_health_damaged(_amount: float, _knockback: Vector2) -> void:
root.scale.x = -signf(hurtbox.last_attack_vector.x)
animation_player.clear_queue()
animation_player.play(&"hurt", 0.1)
func get_facing() -> float:
return signf(root.scale.x)