Adds enemies
This commit is contained in:
parent
cf8ba8bacb
commit
76e5b1927f
324 changed files with 28447 additions and 106 deletions
15
demo/props/gong.gd
Normal file
15
demo/props/gong.gd
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
extends StaticBody2D
|
||||
|
||||
signal gong_struck
|
||||
|
||||
var enabled: bool = true
|
||||
|
||||
@onready var animation_player: AnimationPlayer = $AnimationPlayer
|
||||
|
||||
|
||||
func _on_health_damaged(_amount: float, _knockback: Vector2) -> void:
|
||||
if not enabled:
|
||||
return
|
||||
animation_player.play(&"struck")
|
||||
gong_struck.emit()
|
||||
enabled = false
|
||||
Loading…
Add table
Add a link
Reference in a new issue