Adds enemies

This commit is contained in:
Michel 2025-02-01 22:51:01 +01:00
parent cf8ba8bacb
commit 76e5b1927f
324 changed files with 28447 additions and 106 deletions

12
scripts/muzzleflash.gd Normal file
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@ -0,0 +1,12 @@
extends Node3D
@onready var timer: Timer = $Timer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
rotate_z(randf())
timer.timeout.connect(self.completed)
func completed() -> void:
queue_free()