[gd_scene load_steps=18 format=3 uid="uid://wdauoepicegb"] [ext_resource type="Script" path="res://demo/agents/fireball/fireball.gd" id="1_ituf4"] [ext_resource type="Texture2D" uid="uid://dwhhxj5557qrb" path="res://demo/assets/shadow.png" id="2_6n8mx"] [ext_resource type="Texture2D" uid="uid://235liwnxn1n5" path="res://demo/assets/fireball.png" id="3_1an0e"] [ext_resource type="Script" path="res://demo/agents/scripts/hitbox.gd" id="4_rjhgc"] [ext_resource type="Texture2D" uid="uid://bdusy0qqtw0th" path="res://demo/assets/smoke.png" id="5_dcbp6"] [sub_resource type="Curve" id="Curve_mukra"] _data = [Vector2(0, 0), 0.0, 4.81319, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_56342"] curve = SubResource("Curve_mukra") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gbya7"] lifetime_randomness = 0.5 particle_flag_disable_z = true direction = Vector3(0, -1, 0) spread = 90.0 initial_velocity_min = 150.0 initial_velocity_max = 250.0 angular_velocity_min = -90.0 angular_velocity_max = 90.0 gravity = Vector3(0, 0, 0) radial_accel_min = -90.0 radial_accel_max = 90.0 damping_min = 200.0 damping_max = 200.0 scale_min = 0.8 scale_max = 1.2 scale_curve = SubResource("CurveTexture_56342") color = Color(0.552941, 0.552941, 0.552941, 1) [sub_resource type="Gradient" id="Gradient_c08h3"] offsets = PackedFloat32Array(0, 0.549738, 1) colors = PackedColorArray(0.980453, 0.717632, 0.282353, 1, 0.960906, 0.211521, 0.0390784, 1, 0.201527, 0.201527, 0.201527, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_fhxvw"] gradient = SubResource("Gradient_c08h3") [sub_resource type="Curve" id="Curve_ugmtv"] _data = [Vector2(0, 0.010989), 0.0, 0.0, 0, 0, Vector2(0.151111, 1), 1.3559, 1.3559, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_1f5jp"] curve = SubResource("Curve_ugmtv") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gilhy"] lifetime_randomness = 0.5 particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(40, 1, 1) direction = Vector3(0, -1, 0) spread = 90.0 initial_velocity_min = 150.0 initial_velocity_max = 250.0 angular_velocity_min = -90.0 angular_velocity_max = 90.0 gravity = Vector3(0, 0, 0) radial_accel_min = -90.0 radial_accel_max = 90.0 damping_min = 200.0 damping_max = 200.0 scale_min = 0.8 scale_max = 1.2 scale_curve = SubResource("CurveTexture_1f5jp") color_ramp = SubResource("GradientTexture1D_fhxvw") [sub_resource type="CircleShape2D" id="CircleShape2D_7uc1b"] radius = 25.13 [sub_resource type="Animation" id="Animation_wr7y0"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Root/Fireball:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_ey8it"] resource_name = "default" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Root/Fireball:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_cphpk"] _data = { "RESET": SubResource("Animation_wr7y0"), "default": SubResource("Animation_ey8it") } [node name="Fireball" type="Node2D"] script = ExtResource("1_ituf4") [node name="FX" type="Node2D" parent="."] position = Vector2(0, -92) [node name="Trail" type="GPUParticles2D" parent="FX"] show_behind_parent = true amount = 6 process_material = SubResource("ParticleProcessMaterial_gbya7") texture = ExtResource("5_dcbp6") lifetime = 0.4 fixed_fps = 60 [node name="Death" type="GPUParticles2D" parent="FX"] emitting = false amount = 6 process_material = SubResource("ParticleProcessMaterial_gilhy") texture = ExtResource("5_dcbp6") lifetime = 0.7 one_shot = true explosiveness = 0.7 fixed_fps = 60 local_coords = true [node name="Root" type="Node2D" parent="."] [node name="Shadow" type="Sprite2D" parent="Root"] modulate = Color(1, 1, 1, 0.686275) position = Vector2(0, -1) scale = Vector2(0.382, 0.297) texture = ExtResource("2_6n8mx") [node name="Fireball" type="Sprite2D" parent="Root"] position = Vector2(0, -92) texture = ExtResource("3_1an0e") hframes = 3 [node name="RemoteTransform2D" type="RemoteTransform2D" parent="Root/Fireball"] remote_path = NodePath("../../../FX") update_rotation = false update_scale = false [node name="Hitbox" type="Area2D" parent="."] collision_layer = 0 collision_mask = 4 script = ExtResource("4_rjhgc") [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] shape = SubResource("CircleShape2D_7uc1b") debug_color = Color(0.839216, 0.192157, 0.815686, 0.419608) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_cphpk") } autoplay = "default" [connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]