[gd_scene load_steps=4 format=3 uid="uid://datin7yogkbf3"] [ext_resource type="Material" uid="uid://bjhdc2pxcui3" path="res://content/cardboard_material.tres" id="1_64ce8"] [ext_resource type="PackedScene" uid="uid://ctu0cdqcefrwg" path="res://prefabs/player.tscn" id="2_k3l6b"] [sub_resource type="BoxShape3D" id="BoxShape3D_jbkga"] size = Vector3(248.301, 1, 176.535) [node name="TestScene" type="Node3D"] [node name="StaticBody3D" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -45.5868, -0.5, -28.2159) [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_jbkga") [node name="CSGBox3D" type="CSGBox3D" parent="StaticBody3D"] material_override = ExtResource("1_64ce8") size = Vector3(248.301, 1, 176.535) [node name="Node3D" parent="." instance=ExtResource("2_k3l6b")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0230917, 0, -0.0855939) [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.951466, 0.283282, -0.120267, 0.221829, -0.360404, 0.906036, 0.213319, -0.888741, -0.405752, 0, 39.7095, 0) light_energy = 1.861 directional_shadow_pancake_size = 12.9