[gd_scene load_steps=6 format=3 uid="uid://ctu0cdqcefrwg"] [ext_resource type="Script" path="res://scripts/player/player.gd" id="1_1tqna"] [ext_resource type="Script" path="res://scripts/player/cameraController.gd" id="1_v2q4i"] [ext_resource type="PackedScene" uid="uid://c2x0xjb2ypfpq" path="res://content/rifle/weapon.tscn" id="3_5cmgy"] [ext_resource type="Script" path="res://scripts/player/weapon.gd" id="4_nfpgt"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_w4dyg"] margin = 0.332 [node name="Player" type="CharacterBody3D"] axis_lock_angular_x = true axis_lock_angular_z = true script = ExtResource("1_1tqna") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CylinderShape3D_w4dyg") [node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("PlayerNode")] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 1.68094, 0) keep_aspect = 0 fov = 80.0 script = ExtResource("1_v2q4i") PlayerNode = NodePath("..") [node name="Weapon" parent="Camera3D" instance=ExtResource("3_5cmgy")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.096244, 0) script = ExtResource("4_nfpgt") [node name="CooldownTimer" type="Timer" parent="Camera3D/Weapon"] wait_time = 0.3 one_shot = true