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NodePath("FX/WaverR3:modulate") tracks/32/interp = 1 tracks/32/loop_wrap = true tracks/32/keys = { "times": PackedFloat32Array(-0.00147765, 0.4, 1), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(0.329412, 0.352941, 0.392157, 1), Color(0.329412, 0.352941, 0.392157, 1), Color(0.607843, 0.898039, 1, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_332s2"] _data = { "RESET": SubResource("Animation_i5ovs"), "struck": SubResource("Animation_ie54r") } [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_nixvt"] radius = 20.91 height = 186.37 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ru7jf"] radius = 39.2 height = 253.42 [node name="Gong" type="StaticBody2D"] script = ExtResource("1_77c1i") metadata/_edit_horizontal_guides_ = [111.0] [node name="Root" type="Node2D" parent="."] metadata/_edit_lock_ = true [node name="Shadow" type="Sprite2D" parent="Root"] modulate = Color(1, 1, 1, 0.329412) position = Vector2(0, -8) scale = Vector2(2.31, 1.7) texture = ExtResource("1_vl1mv") [node name="Gong" type="Sprite2D" parent="Root"] texture = ExtResource("1_kbnv6") offset = Vector2(0, -110) [node name="FX" type="Node2D" parent="."] metadata/_edit_lock_ = true [node name="WaveL1" type="Sprite2D" parent="FX"] visible = false modulate = Color(0.329412, 0.352941, 0.392157, 1) position = Vector2(-65, -89) rotation = 1.57058 scale = Vector2(0.5, 0.5) texture = ExtResource("2_dib3m") region_enabled = true region_rect = Rect2(0, 0, 191, 74) [node name="WaverR1" type="Sprite2D" parent="FX"] visible = false modulate = Color(0.329412, 0.352941, 0.392157, 1) position = Vector2(70, -89) rotation = 4.71215 scale = Vector2(0.5, 0.5) texture = ExtResource("2_dib3m") region_enabled = true region_rect = Rect2(0, 0, 191, 74) [node name="WaveL2" type="Sprite2D" parent="FX"] visible = false modulate = Color(0.329412, 0.352941, 0.392157, 1) position = Vector2(-65, -89) rotation = 1.57058 scale = Vector2(0.5, 0.5) texture = ExtResource("2_dib3m") region_enabled = true region_rect = Rect2(0, 0, 191, 74) [node name="WaverR2" type="Sprite2D" parent="FX"] visible = false modulate = Color(0.329412, 0.352941, 0.392157, 1) position = Vector2(70, -89) rotation = 4.71215 scale = Vector2(0.5, 0.5) texture = ExtResource("2_dib3m") region_enabled = true region_rect = Rect2(0, 0, 191, 74) [node name="WaveL3" type="Sprite2D" parent="FX"] visible = false modulate = Color(0.329412, 0.352941, 0.392157, 1) position = Vector2(-65, -89) rotation = 1.57058 scale = Vector2(0.5, 0.5) texture = ExtResource("2_dib3m") region_enabled = true region_rect = Rect2(0, 0, 191, 74) [node name="WaverR3" type="Sprite2D" parent="FX"] visible = false modulate = Color(0.329412, 0.352941, 0.392157, 1) position = Vector2(70, -89) rotation = 4.71215 scale = Vector2(0.5, 0.5) texture = ExtResource("2_dib3m") region_enabled = true region_rect = Rect2(0, 0, 191, 74) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_332s2") } [node name="GongSFX" type="AudioStreamPlayer" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -14.395) rotation = 1.5708 shape = SubResource("CapsuleShape2D_nixvt") [node name="Hurtbox" type="Area2D" parent="." node_paths=PackedStringArray("health")] collision_layer = 8 collision_mask = 0 script = ExtResource("5_xeb5y") health = NodePath("../Health") [node name="CollisionShape2D2" type="CollisionShape2D" parent="Hurtbox"] position = Vector2(0, -14.395) rotation = 1.5708 shape = SubResource("CapsuleShape2D_ru7jf") debug_color = Color(0.886275, 0.109804, 0.756863, 0.419608) [node name="Health" type="Node" parent="."] script = ExtResource("6_6a3q1") max_health = 1e+11 [connection signal="damaged" from="Health" to="." method="_on_health_damaged"]