mj177/addons/cyclops_level_builder/resources/data_vector_string.gd
2025-02-03 19:17:20 +01:00

61 lines
2.1 KiB
GDScript

# MIT License
#
# Copyright (c) 2023 Mark McKay
# https://github.com/blackears/cyclopsLevelBuilder
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
@tool
extends DataVector
class_name DataVectorString
@export var data:PackedStringArray
func _init(name:StringName = "", data:PackedStringArray = [], data_type:DataType = DataType.STRING):
self.name = name
self.data = data
self.data_type = data_type
self.stride = data_type_num_components(data_type)
func get_data_format_type()->DataFormatType:
return DataFormatType.STRING
func size()->int:
return data.size()
func resize(size:int):
data.resize(size * stride)
func get_value(index:int)->String:
return data[index]
func set_value(value:String, index:int):
data[index] = value
func get_buffer_byte_data()->PackedByteArray:
return var_to_bytes(data)
# return data.to_byte_array()
#func to_dictionary(buffer_ar:BufferArchive)->Dictionary:
#var result:Dictionary = super(buffer_ar)
#var region:BufferArchive.BufferRegion = buffer_ar.store_buffer(data.to_byte_array())
#
#result["data_buffer"] = region.index
#
#return result