mj177/content/enemies/enemy.tscn
2025-02-03 19:17:20 +01:00

145 lines
6.8 KiB
Text

[gd_scene load_steps=31 format=3 uid="uid://b1l8fvlceolf8"]
[ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_n8jwt"]
[ext_resource type="PackedScene" uid="uid://o3oir3w6cs1y" path="res://content/enemies/enemies.fbx" id="1_nxu6l"]
[ext_resource type="Texture2D" uid="uid://csn8uoefcbua6" path="res://content/enemies/sprites/idle sprite.png" id="2_r5jpp"]
[ext_resource type="Animation" uid="uid://cguc5g4xb3ukw" path="res://content/enemies/animations/Vert_Fire.res" id="3_c2uq0"]
[ext_resource type="BehaviorTree" uid="uid://db7m2p0at5kmq" path="res://ai/enemy.tres" id="3_laok7"]
[ext_resource type="Texture2D" uid="uid://dku7f5fijokpn" path="res://content/rifle/Cardboard001_2K-PNG/Cardboard001_2K-PNG_NormalGL.png" id="4_ift72"]
[ext_resource type="Animation" uid="uid://c4ko34bx2fw2a" path="res://content/enemies/animations/Vert_Idle.res" id="4_ldm0s"]
[ext_resource type="AudioStream" uid="uid://cn33abuyca8so" path="res://audio/gun/assaultrifle.tres" id="4_t8l0v"]
[ext_resource type="Script" path="res://scripts/enemies/enemy_ai.gd" id="4_uu6te"]
[ext_resource type="Texture2D" uid="uid://buebtm6i0whgb" path="res://content/enemies/sprites/fire sprite.png" id="5_1c5tu"]
[ext_resource type="Texture2D" uid="uid://cpmhd8ni4r5lu" path="res://content/rifle/Cardboard001_2K-PNG/Cardboard001_2K-PNG_Roughness.png" id="5_2stbb"]
[ext_resource type="Animation" uid="uid://bkg0my1x3pao4" path="res://content/enemies/animations/Vert_Move.res" id="5_saiyq"]
[ext_resource type="PackedScene" uid="uid://bnwuklgcmgyw8" path="res://content/muzzleflash/muzzleflash.tscn" id="10_dtmwf"]
[ext_resource type="Script" path="res://demo/agents/scripts/health.gd" id="11_o71in"]
[ext_resource type="AudioStream" uid="uid://dj5b4cn5ody1b" path="res://audio/armorbreak/armorbreak.tres" id="13_ikanm"]
[ext_resource type="AudioStream" uid="uid://dq8k15jwlxhw" path="res://audio/footsteps/walk/footsteps_walking.tres" id="13_ispa7"]
[ext_resource type="Script" path="res://prefabs/movement_player.gd" id="14_m37f6"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3axg3"]
transparency = 1
albedo_texture = ExtResource("5_1c5tu")
roughness_texture = ExtResource("5_2stbb")
normal_enabled = true
normal_texture = ExtResource("4_ift72")
[sub_resource type="AnimationLibrary" id="AnimationLibrary_jm6ft"]
_data = {
"Vert_Fire": ExtResource("3_c2uq0"),
"Vert_Idle": ExtResource("4_ldm0s"),
"Vert_Move": ExtResource("5_saiyq")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ri6g6"]
animation = &"Vert_Fire"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_otyax"]
animation = &"Vert_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7uoxm"]
animation = &"Vert_Move"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qm74y"]
animation = &"Vert_Move"
play_mode = 1
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_1qala"]
blend_point_0/node = SubResource("AnimationNodeAnimation_otyax")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_7uoxm")
blend_point_1/pos = 1.0
blend_point_2/node = SubResource("AnimationNodeAnimation_qm74y")
blend_point_2/pos = -1.0
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_b6owp"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_flqbt"]
xfade_time = 0.1
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_icsoj"]
xfade_time = 0.1
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_rdhva"]
states/Fire/node = SubResource("AnimationNodeAnimation_ri6g6")
states/Fire/position = Vector2(405, 185)
states/Movement/node = SubResource("AnimationNodeBlendSpace1D_1qala")
states/Movement/position = Vector2(405, 100)
transitions = ["Start", "Movement", SubResource("AnimationNodeStateMachineTransition_b6owp"), "Movement", "Fire", SubResource("AnimationNodeStateMachineTransition_flqbt"), "Fire", "Movement", SubResource("AnimationNodeStateMachineTransition_icsoj")]
graph_offset = Vector2(-376, -32)
[sub_resource type="BlackboardPlan" id="BlackboardPlan_hf7lk"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ov0pa"]
size = Vector3(1, 2.08771, 0.273685)
[node name="Enemy" type="CharacterBody3D"]
script = ExtResource("1_n8jwt")
[node name="enemies" parent="." instance=ExtResource("1_nxu6l")]
transform = Transform3D(0.42, 0, 0, 0, 0.42, 0, 0, 0, 0.42, 0, 0, 0)
[node name="Vert" parent="enemies" index="0"]
transform = Transform3D(99.7699, -0.0330577, 6.77809, 0.0331342, 100, -4.37112e-06, -6.77809, 0.00225023, 99.7699, 0, 0.000652266, 0)
material_overlay = SubResource("StandardMaterial3D_3axg3")
[node name="Shoot Marker" type="Node3D" parent="enemies/Vert" index="0"]
transform = Transform3D(0.0242074, -1.30064e-06, 0.00624512, 9.47821e-07, 0.025, 1.53265e-06, -0.00624511, -1.24728e-06, 0.0242074, -0.00403827, 0.0391857, 0.00234848)
[node name="ShootSound" type="AudioStreamPlayer3D" parent="enemies/Vert/Shoot Marker"]
process_mode = 3
stream = ExtResource("4_t8l0v")
bus = &"Enemies"
[node name="AnimationPlayer" parent="enemies" index="1"]
libraries = {
"": SubResource("AnimationLibrary_jm6ft")
}
[node name="AnimationTree" type="AnimationTree" parent="enemies/AnimationPlayer" index="0"]
root_node = NodePath("../..")
tree_root = SubResource("AnimationNodeStateMachine_rdhva")
anim_player = NodePath("..")
parameters/Movement/blend_position = 0.00270998
[node name="BTPlayer" type="BTPlayer" parent="." node_paths=PackedStringArray("character", "visual", "agent", "animationTree", "Origin")]
behavior_tree = ExtResource("3_laok7")
blackboard_plan = SubResource("BlackboardPlan_hf7lk")
script = ExtResource("4_uu6te")
character = NodePath("..")
visual = NodePath("../enemies/Vert")
idleTexture = ExtResource("2_r5jpp")
aggressiveTexture = ExtResource("5_1c5tu")
agent = NodePath("../NavigationAgent")
animationTree = NodePath("../enemies/AnimationPlayer/AnimationTree")
MuzzleFlash = ExtResource("10_dtmwf")
Origin = NodePath("../enemies/Vert/Shoot Marker")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.02066, 0.00610204)
shape = SubResource("BoxShape3D_ov0pa")
[node name="NavigationAgent" type="NavigationAgent3D" parent="."]
path_desired_distance = 0.5
target_desired_distance = 0.5
[node name="Health" type="Node" parent="."]
script = ExtResource("11_o71in")
max_health = 1.0
[node name="DeathSound" type="AudioStreamPlayer" parent="."]
process_mode = 3
stream = ExtResource("13_ikanm")
bus = &"Player"
[node name="Walking" type="AudioStreamPlayer3D" parent="." node_paths=PackedStringArray("targetElement")]
stream = ExtResource("13_ispa7")
bus = &"Enemies"
script = ExtResource("14_m37f6")
targetElement = NodePath("..")
[editable path="enemies"]