mj177/scripts/secret_label.gd
2025-02-03 19:17:20 +01:00

10 lines
379 B
GDScript

extends Label3D
@export var secretHandler: SecretHandler;
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
secretHandler.SecretTriggered.connect(self.secretTriggered)
func secretTriggered() -> void:
text = 'Secrets found: \n {0} / {1}'.format([secretHandler.totalTriggers - secretHandler.triggers.size(), secretHandler.totalTriggers])