mj177/content/rifle/rifle.fbx.import
2025-01-31 22:54:00 +01:00

44 lines
1 KiB
Text

[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bl08vo851jn5x"
path="res://.godot/imported/rifle.fbx-419b40db13c89e1774ce82199c54f15d.scn"
[deps]
source_file="res://content/rifle/rifle.fbx"
dest_files=["res://.godot/imported/rifle.fbx-419b40db13c89e1774ce82199c54f15d.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=0.01
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"Material.001": {
"use_external/enabled": true,
"use_external/path": "res://content/rifle/rifle_material.tres"
}
}
}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1