diff --git a/SMCode/SM.Base/Window/GenericWindow.cs b/SMCode/SM.Base/Window/GenericWindow.cs
index 7aa2751..1c56bad 100644
--- a/SMCode/SM.Base/Window/GenericWindow.cs
+++ b/SMCode/SM.Base/Window/GenericWindow.cs
@@ -20,8 +20,7 @@ namespace SM.Base
public abstract class GenericWindow : GameWindow
{
private bool _loading = false;
-
-
+
///
/// This tells you the current world scale.
///
diff --git a/SMCode/SM.OGL/GLObject.cs b/SMCode/SM.OGL/GLObject.cs
index 6f52109..cd8ecec 100644
--- a/SMCode/SM.OGL/GLObject.cs
+++ b/SMCode/SM.OGL/GLObject.cs
@@ -80,15 +80,10 @@ namespace SM.OGL
if (GLSystem.Debugging) GL.ObjectLabel(TypeIdentifier, _id, name.Length, name);
}
- protected virtual int GetID()
- {
- return _id;
- }
-
///
/// Returns the ID for the object.
///
///
- public static implicit operator int(GLObject glo) => glo.GetID();
+ public static implicit operator int(GLObject glo) => glo.ID;
}
}
\ No newline at end of file
diff --git a/SMCode/SM.OGL/GLSystem.cs b/SMCode/SM.OGL/GLSystem.cs
index ab4e7b2..6cd41cc 100644
--- a/SMCode/SM.OGL/GLSystem.cs
+++ b/SMCode/SM.OGL/GLSystem.cs
@@ -48,7 +48,7 @@ namespace SM.OGL
ShadingVersion = Version.CreateGLVersion(GL.GetString(StringName.ShadingLanguageVersion));
Extensions = GL.GetString(StringName.Extensions).Split(' ');
- Debugging = Extensions.Contains("KHR_debug");
+ Debugging = Extensions.Contains("khr_debug");
if (Debugging) GLDebugging.EnableDebugging();
_init = true;