#region usings
using OpenTK;
#endregion
namespace SM.Base.Scene
{
///
/// Contains methods for using transformations right.
///
public abstract class GenericTransformation
{
///
/// Contains the current model matrix.
///
protected Matrix4 _modelMatrix { get; private set; }
///
/// Contains the last frame the matrix was calculated.
///
protected ulong _lastFrame { get; private set; }
///
/// Returns the current model matrix.
///
///
public Matrix4 GetMatrix()
{
if (_lastFrame != SMRenderer.CurrentFrame)
{
_lastFrame = SMRenderer.CurrentFrame;
_modelMatrix = RequestMatrix();
}
return _modelMatrix;
}
///
/// Calculates the current matrix.
///
/// The current matrix.
protected abstract Matrix4 RequestMatrix();
}
}