#region usings
using OpenTK;
#endregion
namespace SM.Base.Scene
{
///
/// This represens a drawing instance.
///
public struct Instance
{
///
/// The model matrix.
///
public Matrix4 ModelMatrix;
///
/// The texture offset.
///
public Vector2 TexturePosition;
///
/// The texture scale.
///
public Vector2 TextureScale;
}
}