using SM.Base.Objects.Static; using SM.Base.Text; using SM.OGL.Mesh; using SM.Utility; namespace SM.Base { /// /// Contains different information about this renderer. /// public class SMRenderer { /// /// The default mesh. /// public static GenericMesh DefaultMesh = Plate.Object; /// /// The default font. /// public static Font DefaultFont; /// /// The default deltatime helper. /// public static Deltatime DefaultDeltatime = new Deltatime(); /// /// Current Frame /// public static ulong CurrentFrame { get; internal set; } = 0; } }