using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using OpenTK.Graphics; using SM2D; using SM2D.Drawing; using SM2D.Pipelines; using SM2D.Scene; namespace SM_WPF_TEST { /// /// Interaction logic for Window1.xaml /// public partial class Window1 : Window { public Window1() { InitializeComponent(); GLWPFWindow2D gl; Scene scene; Content = gl = new GLWPFWindow2D(); gl.Start(); gl.SetScene(scene = new Scene()); gl.SetRenderPipeline(Basic2DPipeline.Pipeline); DrawObject2D obj = new DrawObject2D() { Color = Color4.Red }; obj.ApplyCircle(); scene.Objects.Add(obj); } } }