using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL4;
using SM.OGL.Mesh;
namespace SM.Base.Objects.Static
{
///
/// An AxisHelper-Model
/// White: -X, -Y, -Z
/// Red: +X
/// Green: +Y
/// Blue: +Z
///
public class AxisHelper : Mesh
{
///
/// Object
///
public static AxisHelper Object = new AxisHelper();
private AxisHelper() : base(PrimitiveType.Lines) {}
///
public override VBO Vertex { get; protected set; } = new VBO()
{
{0, 0, 0},
{.5f, 0, 0},
{0, 0, 0},
{0, .5f, 0},
{0, 0, -.5f},
{0, 0, .5f},
};
///
public override VBO Color { get; protected set; } = new VBO(pointerSize:4)
{
{Color4.White},
{Color4.Red},
{Color4.White},
{Color4.Green},
{Color4.White},
{Color4.DarkBlue},
};
}
}