#region usings
using OpenTK.Input;
#endregion
namespace SM.Base.Contexts
{
///
/// The update context.
///
public struct UpdateContext
{
///
/// The delta time.
///
public float Deltatime => SMRenderer.DefaultDeltatime.DeltaTime;
///
/// The current keyboard state.
///
public KeyboardState KeyboardState;
///
/// The current mouse state.
///
public MouseState MouseState;
}
}