#region usings using System; #endregion namespace SM.Base.Drawing.Text { /// /// Contains information for a font character. /// [Serializable] public struct CharParameter { /// /// The position on the X-axis. /// public int X; /// /// The width of the character. /// public float Width; /// /// The normalized position inside the texture. /// public float NormalizedX; /// /// The normalized width inside the texture. /// public float NormalizedWidth; } }