namespace SM.OGL.Mesh { /// /// This represents a attribute of a mesh. /// public class MeshAttribute { /// /// Index of attribute /// public int Index; /// /// Name of the attribute /// public string Name; /// /// Connected buffer object. /// public VBO ConnectedVBO; /// /// Creates a attribute for a mesh. /// /// /// /// public MeshAttribute(int index, string name, VBO buffer) { Index = index; Name = name; ConnectedVBO = buffer; } } }