using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using SM.Base; using SM2D; using SM2D.Drawing; using SM2D.Scene; namespace SM_TEST { class Program { static Scene scene; static void Main(string[] args) { GLWindow2D window = new GLWindow2D(); window.SetScene(scene = new Scene()); window.Load += WindowOnLoad; window.Run(); } private static void WindowOnLoad(object sender, EventArgs e) { scene.Objects.Add(new DrawTexture(new Bitmap("draconier_logo.png"))); } } }