using System.Windows; namespace SM_WPF_TEST { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); /* GLWPFWindow2D gl; Scene scene; gl = new GLWPFWindow2D(); Grid.SetColumn(gl, 1); grid.Children.Add(gl); gl.Start(); gl.SetScene(scene = new Scene()); gl.SetRenderPipeline(Default2DPipeline.Pipeline); DrawObject2D cube = new DrawObject2D(); cube.Color = Color4.Blue; scene.Objects.Add(cube); new Window1().Show();*/ } } }