namespace SM.OGL.Mesh
{
///
/// This represents a attribute of a mesh.
///
public class MeshAttribute
{
///
/// Index of attribute
///
public int Index;
///
/// Name of the attribute
///
public string Name;
///
/// Connected buffer object.
///
public VBO ConnectedVBO;
///
/// Creates a attribute for a mesh.
///
///
///
///
public MeshAttribute(int index, string name, VBO buffer)
{
Index = index;
Name = name;
ConnectedVBO = buffer;
}
}
}