Switch to MonoGame using WPFGame
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84b21df283
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22 changed files with 351 additions and 227 deletions
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@ -1,7 +1,8 @@
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using System;
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using Microsoft.Xna.Framework;
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using System;
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using System.Linq;
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using System.Numerics;
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using System.Windows;
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using WPFGame;
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namespace CityGame
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{
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@ -25,7 +26,7 @@ namespace CityGame
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Y = (float)value.Y * MainWindow.TileSize;
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}
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}
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public float Speed { get; set; } = 256;
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public float Speed { get; set; } = 128;
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public override OCanvas Render()
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{
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return new SourcedImage("Car.png");
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@ -40,7 +41,7 @@ namespace CityGame
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{
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if (Target is not null)
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{
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if(Object is not null) Object.ToolTip = Target.ToString();
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//if(Object is not null) Object.ToolTip = Target.ToString();
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if (Path is null)
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{
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Path = MainWindow.pathfinder.FindPath(Point.Convert(), ((Point)Target).Convert()).Select(x => x.Convert()).ToArray();
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