From 9729f1c5c8356dc478b1c354b9b810d91a576849 Mon Sep 17 00:00:00 2001 From: Michel Fedde Date: Sun, 21 May 2023 14:13:00 +0200 Subject: [PATCH] Added support for transparent colors. --- .../Classes/Rendering/Particles/Explosion.cs | 2 +- .../Classes/Rendering/Particles/explosion.cfx | Bin 8688 -> 8723 bytes .../Classes/Rendering/Particles/explosion.fx | 5 +++-- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/CityGame/Classes/Rendering/Particles/Explosion.cs b/CityGame/Classes/Rendering/Particles/Explosion.cs index a9493d0..55b9656 100644 --- a/CityGame/Classes/Rendering/Particles/Explosion.cs +++ b/CityGame/Classes/Rendering/Particles/Explosion.cs @@ -82,7 +82,7 @@ public sealed class Explosion : ParticleEmitter, IParticleHandler public void Draw(ref ParticleDrawContext context) { context.Effect.Parameters["view_projection"].SetValue(context.View * context.Projection); - context.Effect.Parameters["color"].SetValue(this.Color.ToVector3()); + context.Effect.Parameters["color"].SetValue(this.Color.ToVector4()); diff --git a/CityGame/Classes/Rendering/Particles/explosion.cfx b/CityGame/Classes/Rendering/Particles/explosion.cfx index 63b6f12ac03369fca6b5f53adc4fb726d49502b4..acabad602ffbb55a3945687b60c86e822a5da33e 100644 GIT binary patch delta 91 zcmez1JlTcI*WE3Gi{UE!cEgEWxl9wJC;yX{nz)u@