CityGame/CityGame/ColorConversionMaps.cs
2023-05-04 13:43:19 +02:00

65 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CityGame
{
public class ColorConversionMaps
{
public static Dictionary<string, string> HouseToLakeMap = new Dictionary<string, string>
{
{ "#616161", "#006bb3" },
{ "#3b3b3b", "#005485" }
};
public static Dictionary<string, string> LakeToRiver = new Dictionary<string, string>
{
{ "#006bb3", "#005ba3" },
{ "#005485", "#004475" }
};
public static Dictionary<string, string> HouseToBuildingDarkMap = new Dictionary<string, string>
{
{ "#616161", "#3b3b3b" },
{ "#3b3b3b", "#1b1b1b" }
};
public static Dictionary<string, string> HouseToBuildingBlueMap = new Dictionary<string, string>
{
{ "#616161", "#616181" },
{ "#3b3b3b", "#3b3b5b" }
};
public static Dictionary<string, string> HouseToBuildingRedMap = new Dictionary<string, string>
{
{ "#616161", "#816161" },
{ "#3b3b3b", "#5b3b3b" }
};
public static Dictionary<string, string> HouseToBuildingGreenMap = new Dictionary<string, string>
{
{ "#616161", "#618161" },
{ "#3b3b3b", "#3b5b3b" }
};
public static Dictionary<string, string> HouseToParkMap = new Dictionary<string, string>
{
{ "#616161", "#00a34b" },
{ "#3b3b3b", "#007534" }
};
public static Dictionary<string, string> RoadToPathMap = new Dictionary<string, string>()
{
{ "#00000000", "#00b36b00" },
{ "#616161", "#00b36b00" },
{ "#303030", "#8a5e00" },
{ "#ffffff", "#8a5e00" }
};
public static Dictionary<string, string> RoadToBridgeMap = new Dictionary<string, string>()
{
{ "#00000000", "#00b36b00" },
{ "#616161", "#00b36b00" }
};
public static Dictionary<string, string> RoadToHighwayMap = new Dictionary<string, string>()
{
{ "#00000000", "#00b36b00" },
{ "#616161", "#303030" }
};
}
}