SMSMod-BackgroundMusic/Plugin.cs
2024-05-02 19:07:58 +02:00

16 lines
410 B
C#

using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace BackgroundMusic
{
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
// Plugin startup logic
Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded!");
}
}
}