SMSMod-CurrencyChanger2/GoofyAhhCustomComponents/TransformDefiner.cs
2024-05-02 19:16:26 +02:00

28 lines
907 B
C#

using UnityEngine;
namespace CurrencyChanger2.GoofyAhhCustomComponents
{
public class TransformDefiner : MonoBehaviour
{
public Vector3 position;
public Vector3 localPosition;
public Vector3 localScale;
public Vector3 eulerAngles;
public void Update()
{
transform.position = position;
transform.localPosition = localPosition;
transform.localScale = localScale;
transform.eulerAngles = eulerAngles;
}
public static void AddToGameObject(GameObject go, Vector3 position, Vector3 localPosition, Vector3 localScale, Vector3 eulerAngles)
{
var td = go.AddComponent<TransformDefiner>();
td.position = position;
td.localPosition = localPosition;
td.localScale = localScale;
td.eulerAngles = eulerAngles;
}
}
}