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pan.codes 2024-05-02 19:17:39 +02:00
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# Auto detect text files and perform LF normalization
* text=auto

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>DisableShelves</AssemblyName>
<Description>My first plugin</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2021.3.3" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>D:\SteamLibrary\steamapps\common\Supermarket Simulator\Supermarket Simulator_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MyBox">
<HintPath>D:\SteamLibrary\steamapps\common\Supermarket Simulator\Supermarket Simulator_Data\Managed\MyBox.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\SteamLibrary\steamapps\common\Supermarket Simulator\Supermarket Simulator_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" />
</packageSources>
</configuration>

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using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using MyBox;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace DisableShelves
{
public static class Extensions
{
public static string GetColor(this Label label)
{
return label.gameObject.transform.GetChild(0).GetChild(0).GetComponent<MeshRenderer>().material.color.ToHex();
}
public static Label GetLabel(this DisplaySlot slot)
{
return ((Label)typeof(DisplaySlot).GetField("m_Label", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(slot));
}
}
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
public static List<Label> RedLabels = new();
public static ManualLogSource StaticLogger;
private void Awake()
{
Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded! Applying patch...");
Harmony harmony = new Harmony("com.orpticon.DisableShelves");
harmony.PatchAll();
StaticLogger = Logger;
}
public void Update()
{
var mi_ClearLabel = typeof(Label).GetMethod("ClearLabel", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
var fi_m_DisplaySlot = typeof(Label).GetField("m_DisplaySlot", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
foreach (var label in RedLabels)
{
var displaySlot = ((DisplaySlot)fi_m_DisplaySlot.GetValue(label));
if (!displaySlot.HasProduct) {
mi_ClearLabel.Invoke(label, null);
var cube = label.gameObject.transform.GetChild(0).GetChild(0);
var canvasbg = label.gameObject.transform.GetChild(1).GetChild(0);
var mat = cube.GetComponent<MeshRenderer>().material;
mat.color = Color.red;
canvasbg.GetComponent<RawImage>().enabled = false;
Plugin.RedLabels.Remove(label);
}
}
}
}
public static class ShelfLabelPatch
{
[HarmonyPatch(typeof(DisplayManager), "GetLabeledEmptyDisplaySlots")]
public static class DisplayManager_GetLabeledEmptyDisplaySlots_Patch
{
public static void Postfix(ref List<DisplaySlot> __result)
{
__result = __result.Where(x => x.GetLabel().GetColor() != "#FF0000").ToList();
}
}
[HarmonyPatch(typeof(Restocker), "IsDisplaySlotAvailableToRestock")]
public static class Restocker_IsDisplaySlotAvailableToRestock_Patch
{
public static void Postfix(DisplaySlot displaySlot, ref bool __result)
{
if (!__result) return;
var color = displaySlot.GetLabel().GetColor();
//if (!(color == "#FFD53A" || color == "#FFEB04")) Plugin.StaticLogger.LogError("color is " + color);
if (color == "#FF0000") __result = false;
}
}
[HarmonyPatch(typeof(Label), "ClearLabel")]
[HarmonyPriority(10000)]
public static class Label_ClearLabel_Patch
{
public static bool Prefix(Label __instance)
{
//Plugin.StaticLogger.LogInfo("Running prefix patcher");
var fi_m_DisplaySlot = typeof(Label).GetField("m_DisplaySlot", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
var displaySlot = ((DisplaySlot)fi_m_DisplaySlot.GetValue(__instance));
if (displaySlot != null)
{
if (displaySlot.HasProduct)
{
//Plugin.StaticLogger.LogInfo("Label is shelf");
var cube = __instance.gameObject.transform.GetChild(0).GetChild(0);
var canvasbg = __instance.gameObject.transform.GetChild(1).GetChild(0);
var mat = cube.GetComponent<MeshRenderer>().material;
var color = mat.color.ToHex();
//Plugin.StaticLogger.LogInfo("Color is " + color);
if (color == "#FFD53A" || color == "#FFEB04")
{
//Plugin.StaticLogger.LogInfo("Making label red");
mat.color = Color.red;
canvasbg.GetComponent<RawImage>().enabled = false;
Plugin.RedLabels.Add(__instance);
}
else
{
mat.color = Color.yellow;
canvasbg.GetComponent<RawImage>().enabled = true;
Plugin.RedLabels.Remove(__instance);
}
//Plugin.StaticLogger.LogWarning("Returning true");
return false;
}
}
return true;
}
}
}
}