using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using MyBox; using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; namespace DisableShelves { [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] public class Plugin : BaseUnityPlugin { public const string YellowColor = "#FFDF00"; public const string RedColor = "#FF0000"; public static List