SMSMod-NoMoreCars/Plugin.cs
2024-05-02 19:20:35 +02:00

28 lines
830 B
C#

using BepInEx;
using HarmonyLib;
using TurnTheGameOn.SimpleTrafficSystem;
namespace NoMoreCars
{
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded! Applying patch...");
Harmony harmony = new Harmony(PluginInfo.PLUGIN_GUID);
harmony.PatchAll();
}
}
public static class CarRemovalPatch
{
[HarmonyPatch(typeof(AITrafficCar), "RegisterCar")]
public static class AITrafficCar_RegisterCar_Patch
{
public static void Postfix(AITrafficCar __instance)
{
__instance.gameObject.SetActive(false);
}
}
}
}