using HarmonyLib; using System.Linq; namespace SpacemarketSimulator.Patches { [HarmonyPatch(typeof(NPCTrafficManager), "SpawnNPC")] public static class NPCTrafficManager_SpawnNPC_Patch { public static void Postfix(NPCTrafficManager __instance) { WaypointNavigator npc = __instance.m_ActiveNPCs.Last(); npc.gameObject.SetActive(false); } } }