13 lines
248 B
GDScript
13 lines
248 B
GDScript
extends Control
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@export var startGameScene: PackedScene
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func _ready() -> void:
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get_tree().paused = false;
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func _on_button_pressed() -> void:
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get_tree().change_scene_to_packed(startGameScene)
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func _on_exit_press() -> void:
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get_tree().quit()
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