Merged SM2D.DrawColor/DrawComplex/DrawPolygon/DrawShader/DrawTexture into DrawObject2D

This commit is contained in:
Michel Fedde 2020-12-12 11:00:59 +01:00
parent beb9c19081
commit 0895c600cf
14 changed files with 320 additions and 256 deletions

View file

@ -41,14 +41,9 @@
<ItemGroup>
<Compile Include="Controls\Mouse2D.cs" />
<Compile Include="Drawing\DrawBackground.cs" />
<Compile Include="Drawing\DrawBackgroundShader.cs" />
<Compile Include="Drawing\DrawColor.cs" />
<Compile Include="Drawing\DrawComplex.cs" />
<Compile Include="Drawing\DrawObject2D.cs" />
<Compile Include="Drawing\DrawParticles.cs" />
<Compile Include="Drawing\DrawPolygon.cs" />
<Compile Include="Drawing\DrawShader.cs" />
<Compile Include="Drawing\DrawText.cs" />
<Compile Include="Drawing\DrawTexture.cs" />
<Compile Include="GLWindow2D.cs" />
<Compile Include="Object\Polygon.cs" />
<Compile Include="Object\PolygonVertex.cs" />
@ -73,9 +68,12 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
<EmbeddedResource Include="Shader\ShaderFiles\default.glsl" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="OpenTK">
<Version>3.2.1</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>