+ AxisHelper

~ Transformation can now set to be ignored. (Sending a Identity, when requested)
~ Changed how Meshes store Attributes
This commit is contained in:
Michel Fedde 2020-12-13 13:03:57 +01:00
parent 0895c600cf
commit 2e7051d800
14 changed files with 146 additions and 30 deletions

View file

@ -51,6 +51,8 @@
<Compile Include="GLSystem.cs" />
<Compile Include="Mesh\BoundingBox.cs" />
<Compile Include="Mesh\GenericMesh.cs" />
<Compile Include="Mesh\MeshAttribute.cs" />
<Compile Include="Mesh\MeshAttributeList.cs" />
<Compile Include="Mesh\VBO.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Shaders\GenericShader.cs" />