+ AxisHelper
~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes
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14 changed files with 146 additions and 30 deletions
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@ -51,6 +51,8 @@
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<Compile Include="GLSystem.cs" />
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<Compile Include="Mesh\BoundingBox.cs" />
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<Compile Include="Mesh\GenericMesh.cs" />
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<Compile Include="Mesh\MeshAttribute.cs" />
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<Compile Include="Mesh\MeshAttributeList.cs" />
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<Compile Include="Mesh\VBO.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Shaders\GenericShader.cs" />
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