+ AxisHelper

~ Transformation can now set to be ignored. (Sending a Identity, when requested)
~ Changed how Meshes store Attributes
This commit is contained in:
Michel Fedde 2020-12-13 13:03:57 +01:00
parent 0895c600cf
commit 2e7051d800
14 changed files with 146 additions and 30 deletions

View file

@ -24,6 +24,6 @@ uniform sampler2D Texture;
layout(location = 0) out vec4 color;
void fmain() {
color = vColor * Tint;
if (UseTexture) color *= texture(Texture, vTexture);
color = vColor;
//if (UseTexture) color *= texture(Texture, vTexture);
}