This commit is contained in:
Michel Fedde 2021-03-18 09:23:35 +01:00
commit 31777faa11
107 changed files with 1146 additions and 803 deletions

View file

@ -1,27 +1,27 @@
using System.Collections.Generic;
using OpenTK.Graphics.OpenGL4;
using SM.Base;
using SM.Base;
using SM.Base.Drawing;
using OpenTK.Graphics.OpenGL4;
using SM.Base.PostEffects;
using SM.Base.Windows;
using SM.Base.Window;
using SM.OGL.Framebuffer;
using SM2D.Scene;
namespace SM_TEST
{
public class TestRenderPipeline : RenderPipeline
{
private BloomEffect _bloom;
private Framebuffer _postBuffer;
public override void Initialization()
{
_bloom = new BloomEffect(hdr: true)
MainFramebuffer = CreateWindowFramebuffer(0);
_postBuffer = CreateWindowFramebuffer();
Framebuffers.Add(_postBuffer);
_bloom = new BloomEffect(MainFramebuffer, hdr: true, .5f)
{
Threshold = .5f,
};
MainFramebuffer = CreateWindowFramebuffer();
_bloom.Initilize(this);
base.Initialization();
@ -32,11 +32,11 @@ namespace SM_TEST
MainFramebuffer.Activate(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
context.Scene.DrawBackground(context);
context.Scene.DrawMainObjects(context);
context.Scene.DrawHUD(context);
Framebuffer.Screen.Activate(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
_bloom.Draw(context);
context.Scene.DrawHUD(context);
context.Scene.DrawDebug(context);
}
}