1.0.10
+ Added property "CalculatedWorldScale", what always updates the world scale if required. ~ Changed how items can be inserted to a item collection. ~ AddObject(), AddScript(), RemoveObject(), RemoveScript() are now obsolte. ~ Fixed a issue, where the background was using the default mesh, what caused some visual errors if changed.
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7 changed files with 70 additions and 16 deletions
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<Compile Include="Drawing\TextureTransformation.cs" />
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<Compile Include="Drawing\Text\Font.cs" />
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<Compile Include="PostEffects\PostProcessUtility.cs" />
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<Compile Include="Scene\ICollectionItem.cs" />
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<Compile Include="Scene\IFixedScriptable.cs" />
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<Compile Include="Shaders\MaterialShader.cs" />
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<Compile Include="Drawing\Particles\ParticleContext.cs" />
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