05.01.2021
+ Bloom effect + PixelInformation + Many Summaries + Add-methods for CVectors + Exposure-Field in GenericCamera for HDR. ~ ColorAttachments now can have PixelInformation ~ Transformed MeshAttributes to a own class ~ Fixed the non-applying of transformations at texts ~ Added more information to the context ~ Improved Pipeline-Process. ~ Changed how Uniform takes arrays - Light system
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52 changed files with 697 additions and 373 deletions
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@ -1,9 +1,21 @@
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namespace SM.OGL.Mesh
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{
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public struct MeshAttribute
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/// <summary>
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/// This represents a attribute of a mesh.
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/// </summary>
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public class MeshAttribute
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{
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/// <summary>
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/// Index of attribute
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/// </summary>
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public int Index;
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/// <summary>
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/// Name of the attribute
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/// </summary>
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public string Name;
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/// <summary>
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/// Connected buffer object.
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/// </summary>
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public VBO ConnectedVBO;
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public MeshAttribute(int index, string name, VBO buffer)
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