05.01.2021
+ Bloom effect + PixelInformation + Many Summaries + Add-methods for CVectors + Exposure-Field in GenericCamera for HDR. ~ ColorAttachments now can have PixelInformation ~ Transformed MeshAttributes to a own class ~ Fixed the non-applying of transformations at texts ~ Added more information to the context ~ Improved Pipeline-Process. ~ Changed how Uniform takes arrays - Light system
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52 changed files with 697 additions and 373 deletions
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>
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</DocumentationFile>
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<DocumentationFile>bin\Debug\SM.OGL.xml</DocumentationFile>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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@ -64,6 +63,7 @@
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<Compile Include="Shaders\Uniform.cs" />
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<Compile Include="Shaders\UniformArray.cs" />
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<Compile Include="Shaders\UniformCollection.cs" />
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<Compile Include="Texture\PixelInformation.cs" />
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<Compile Include="Texture\TextureBase.cs" />
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<Compile Include="Version.cs" />
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</ItemGroup>
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