05.01.2021

+ Bloom effect
+ PixelInformation
+ Many Summaries
+ Add-methods for CVectors
+ Exposure-Field in GenericCamera for HDR.

~ ColorAttachments now can have PixelInformation
~ Transformed MeshAttributes to a own class
~ Fixed the non-applying of transformations at texts
~ Added more information to the context
~ Improved Pipeline-Process.
~ Changed how Uniform takes arrays

- Light system
This commit is contained in:
Michel Fedde 2021-01-06 17:04:15 +01:00
parent 9b917ac181
commit 4c18127c88
52 changed files with 697 additions and 373 deletions

View file

@ -21,8 +21,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile>bin\Debug\SM.OGL.xml</DocumentationFile>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
@ -64,6 +63,7 @@
<Compile Include="Shaders\Uniform.cs" />
<Compile Include="Shaders\UniformArray.cs" />
<Compile Include="Shaders\UniformCollection.cs" />
<Compile Include="Texture\PixelInformation.cs" />
<Compile Include="Texture\TextureBase.cs" />
<Compile Include="Version.cs" />
</ItemGroup>