05.01.2021
+ Bloom effect + PixelInformation + Many Summaries + Add-methods for CVectors + Exposure-Field in GenericCamera for HDR. ~ ColorAttachments now can have PixelInformation ~ Transformed MeshAttributes to a own class ~ Fixed the non-applying of transformations at texts ~ Added more information to the context ~ Improved Pipeline-Process. ~ Changed how Uniform takes arrays - Light system
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52 changed files with 697 additions and 373 deletions
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@ -74,6 +74,16 @@ namespace SM.OGL.Shaders
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if (key.Contains("["))
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{
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var keySplits = key.Split('[', ']');
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if (keySplits[2] == "")
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{
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if (keySplits[1] == "0")
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{
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Add(keySplits[0], loc);
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}
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continue;
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}
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if (keySplits[0] != lastArrayKey)
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{
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if (arrayFilled) Add(lastArrayKey, array);
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