05.01.2021

+ Bloom effect
+ PixelInformation
+ Many Summaries
+ Add-methods for CVectors
+ Exposure-Field in GenericCamera for HDR.

~ ColorAttachments now can have PixelInformation
~ Transformed MeshAttributes to a own class
~ Fixed the non-applying of transformations at texts
~ Added more information to the context
~ Improved Pipeline-Process.
~ Changed how Uniform takes arrays

- Light system
This commit is contained in:
Michel Fedde 2021-01-06 17:04:15 +01:00
parent 9b917ac181
commit 4c18127c88
52 changed files with 697 additions and 373 deletions

View file

@ -6,7 +6,6 @@ using SM.Base.Contexts;
using SM.Base.Objects.Static;
using SM.Base.Scene;
using SM2D.Drawing;
using SM2D.Light;
#endregion
@ -17,7 +16,6 @@ namespace SM2D.Scene
private static DrawObject2D _axisHelper;
public float AxisHelperSize = 100;
public LightSceneExtension LightInformations;
static Scene()
{
_axisHelper = new DrawObject2D();
@ -27,8 +25,6 @@ namespace SM2D.Scene
public Scene()
{
_Background = new DrawBackground(Color4.Black);
SetExtension(LightInformations = new LightSceneExtension());
}