+ Texture.Aspect

+ Transformation.ApplyTextureSize(Texture texture) & Transformation.ApplyTextureSize(Texture texture, float width)
This commit is contained in:
Michel Fedde 2020-12-13 13:34:30 +01:00
parent 1a0148ff90
commit 57fb71d01b
4 changed files with 34 additions and 4 deletions

View file

@ -32,12 +32,12 @@ namespace SM.OGL.Texture
/// <summary>
/// The Width of the texture
/// </summary>
public int Width { get; protected set; }
public virtual int Width { get; protected set; }
/// <summary>
/// The height of the texture
/// </summary>
public int Height { get; protected set; }
public virtual int Height { get; protected set; }
public override void Dispose()
{