+ Texture.Aspect
+ Transformation.ApplyTextureSize(Texture texture) & Transformation.ApplyTextureSize(Texture texture, float width)
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4 changed files with 34 additions and 4 deletions
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@ -32,12 +32,12 @@ namespace SM.OGL.Texture
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/// <summary>
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/// The Width of the texture
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/// </summary>
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public int Width { get; protected set; }
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public virtual int Width { get; protected set; }
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/// <summary>
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/// The height of the texture
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/// </summary>
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public int Height { get; protected set; }
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public virtual int Height { get; protected set; }
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public override void Dispose()
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{
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